Heckler Singapore Helps Grab Make a World of Impact in Colourful New Animated Campaign

Creating a charming, animated world for Grab, Heckler Singapore has brought to life a trio of captivating finger characters to showcase how a mere tap of the digits can empower eco-friendly choices in the sustainable brand’s newly launched campaign via agency BLKJ Havas.

Aimed at raising awareness among consumers about the significant impact they can make with their choices, Heckler Singapore was tasked to bring to life finger–characters that usually spend a lot of time endlessly scrolling but could now be used for better things, like tapping for good!

Commissioned to create a captivating world for Grab’s “Wonder Fingers” campaign, the team got to work using Maya and Cinema4D on three short animated films and assets for a personalised digital report, termed the Grab Personal Impact Story, to showcase the positive outcomes of using Grab.

For the environment, Heckler chose to build backgrounds in 3D that looked like they were made of paper. This aesthetic gave the films a playful base to set the action in, along with some intriguing textures. By modelling and rigging photorealistic human fingers to represent different ethnicities and backgrounds, Heckler also gave them human like characteristics, including playful eyes that used expressions to communicate the impact the fingers were having.

Heckler Singapore Creative Director Cody Amos admits dressing the fingers up was a challenge as the animation team had to re-imagine them as a full human body in order to know where the cut of a tank top would end or where the hem of a skirt would begin. 

Amos says:The finger characters themselves were modelled in Maya to look realistic, but with googly eyes and stuck on mouths that we animated to bring their emotions to life. All this detail made it feel halfway between a fun animated film and a puppet show.

Because the characters are fingers, we wanted to build the world around them in a way that felt like a miniature set that finger puppets could live in. To give it realism, and add some humour, we made it all look like it was made of paper and cardboard, and even put in flying elements on popsicle sticks, held together with sticky tape.”

Notably, these simple taps on screens using Grab have contributed to diverting over 8,100 tonnes of waste from landfills and the planting of 200,000 trees, bolstering forest conservation efforts across Southeast Asia.

To view the Grab campaign visit:

SmallBiz: https://vimeo.com/884227972?share=copy

Sustainability: https://vimeo.com/884228271?share=copy

Income: https://vimeo.com/884228469?share=copy

The Making Of The Wonder Finger: https://vimeo.com/884228931?share=copy

Campaign Credits:

Client: Grab 

Senior Software Engineer: Andrew Goh

Software Engineer: Liu Junting

Software Engineering Manager: Xu Pengxuan

Data Scientist: Wynona Raissa

Regional Head of Marketing & Brand: Sulin Lau

Regional Brand & Partnership Lead: Adeline Kwek

Head of Regional Brand & Partnership: Mindy Yap

Regional Brand & Partnership Executive: Joanne Chong

Regional Brand & Partnership Manager: Jess Seow 

Agency: BLKJ Havas 

Executive Creative Director: Guiherme Machado

Associate Creative Director: Trong Ronakiat

Senior Art Director: Jay Liu

Senior Copywriter: Natalie Goh

General Manager: Fiona Huang

Account Director: Vanessa Aguirre Tan

Account Executive: Isabelle Cheo & Aola Azizan

Senior Producer: Deborah Chia

Post-Production: Heckler Singapore

Executive Producer: Charu Menon

Creative Director: Cody Amos

3D Environmentalist: Kepa Casado

3D Previs: Mohammed Nizam Abdul Khaliff

3D Designer: Woon Yen Cheng

3D Artist: Danielle Melianti

CGI Artist: Ignatius Wong